PROJECT REBOUND

Keeping Boundary community multiplayer online

Project Rebound is a community-maintained dedicated-server and online-infrastructure project for Boundary that aims to restore and improve PvP and PvE multiplayer through community-hosted services.

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LATEST SIGNAL

2026-07-12

Phase one of the community website is taking shape

The homepage, server browser, player documentation, and community entry points are being brought together into one maintainable website. Important project changes, playtest plans, and service information will be posted here.

View details

1 / 3: Phase one of the community website is taking shape

What it is

RESTORING CONNECTION.
RESTORING FREEDOM.

Project Rebound connects the existing Windows game client to community-run dedicated servers, custom online services, launcher tools, and public server discovery so players can host, find, and join matches again.

Note: This is an early community project and does not yet replace every capability of the original online services.

01

Community dedicated servers

A server runtime and launcher manage match startup, round state, player connections, lifecycle, and server-list heartbeats.

02

Compatible online services

A custom login and metaserver layer reconnects the existing client to community-managed multiplayer infrastructure.

03

Player and host tools

The growing toolchain covers launching, installation and updates, public server discovery, and task-based player documentation.

Development status

Community alpha version in active development

Current work centers on stability, PvP and PvE reliability, client fixes, server lifecycle, and backend refactoring. Expect bugs, temporary limitations, and changes to setup while development continues.

Server availability is community reported and may change at any time.

Roadmap

From playable multiplayer to stable community infrastructure

The items below reflect the project’s current direction. Scope and priorities may change as stability testing, development progress, and community feedback evolve.
  1. 01

    In progress

    Strengthening multiplayer foundations

    Continue improving dedicated-server lifecycle management, online-service compatibility, PvP and PvE reliability, client fixes, and backend stability.
  2. 02

    Next

    Improving player and host tools

    Streamline launching, installation, and updates while expanding server discovery, issue reporting, and task-based documentation for players and server hosts.
  3. 03

    Future exploration

    Supporting long-term community maintenance

    Explore clearer service status, stronger support for community hosting, and better contribution workflows so the community can operate, maintain, and improve multiplayer services over time.

This roadmap does not represent fixed release dates or delivery commitments. Its contents and order may change as development continues.

About us

JOIN THE FRONTIER

Project Rebound is maintained by Boundary players and community contributors. We rebuild multiplayer infrastructure, improve tools for players and server hosts, and work together to support the project over the long term.

Join the community